Slizer: BMS v1.17b5

Release Date: 20/5/15
1. Added icons for battlecruiser power states
2. Added a model for unknown units
3. Made the Avalanche in mission 11 an unknown unit at the start with unknown name, which is id’d after four seconds
4. Added model for ambush units
5. Added the ambush model in the planning room and simulation room
6. Units in the simulation room now draw SL field, prop assist, and ambush models over the unit model- removed for stylistic choice and diversity
7. Units now take one second to become visible after coming out of ambush mode
8. Moonrunner turn speed decreased from 5 to 2
9. Added long range rockets to the Aquila
10. Draw_missile function updated to include rockets and now allows missiles that don’t need a unit target to be fired when clicking on a target unit
11. All ground units now appear below air units
12. Added icon to show power state next to battlecruiser’s names
13. Moved weapon type icon to the bottom right of the unit to avoid overlapping with the battlecruiser power state
14. Changed the reverse engineering hoverplanes technology research sprite to the magshield sprite
15. Updated the EMP protection research text from “Upgrade the fleet’s fulls ” to “Upgrade the fleet’s hulls” and changed the icon for ion weapons from the laser sprite to the plasma shield sprite
16. Research Lab is now divided into subjects with technology research in each to eventually be a tree
17. Updated the map locations to only appear when on the correct map and updated their locations

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Posted in Patch Notes
Slizer BMS v1.17b1
Slizer Battle Management System Windows game
Slizer BMS v1.17b1
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