Monthly Archives: January 2017

UI Update Draft 2

Here’s some more UI changes. The first is the new UI, the second shows the old one. I would appreciate any feedback! Thanks!

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Posted in News

Slizer: BMS v1.18b12

Release Date: 23/1/17 v1.18b12 1. Added Pummeler to player units 2. Ability buttons in game now use the same colour background as the UI text and made it more opaque 3. Removed “BMS Online” game messages on missions 2 and

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Posted in Patch Notes

Slizer: BMS Options Trailer, Trailer 3

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Posted in Media

Boring Games

Here’s some games I find extremely boring. Don’t feel offended if you like them, maybe I just don’t understand the appeal. It’s just my opinions, not particularly well thought through. It’s OK to like different things. So here’s my current

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Posted in Game Philosophy

UI Update

I’m not sure if this fixes anything, but here’s a couple small UI improvements. Available in version 1.18b11 with some other additions and fixes. I appreciate feedback to know if this fixes anything. Changes: Sidebar buttons moved from the right

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Posted in News

Slizer: BMS v1.18b11

Release Date: 9/1/17 v1.18b11 1. Unit upgrades now only apply if it is on the unit list, fixing the PAV crashing the game 2. Updated the Messenger messages, removed extra spaces and moved the messages below the names to compensate

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Posted in Patch Notes

Slizer: BMS Gameplay Trailer, Trailer 2

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Posted in Media

Slizer: BMS Trailer 1

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Slizer: BMS v1.18b10

Release Date: 21/12/16 v1.18b10 1. Hastatus missile ammo reduced from 4 to 2 2. Princeps missile speed increased from 1.5 to 2, Velite from 1.5 to 2.5, Urdswan from 1.5 to 2 3. Urdswan and Aquila II now use the

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Posted in Patch Notes

Slizer: BMS v1.18b9

Release Date: 8/12/16 v1.18b9 1. Reaper and Aquila turn speed decreased from 2 to .8 2. Added unit spawned sounds to sound list 3. Fixed sound menu showing an extra sound file when first opening it 4. Fixed “an” to

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Posted in Patch Notes
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Slizer BMS v1.17b1
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Slizer Battle Management System Windows game
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