Slizer: BMS v1.18b10

Release Date: 21/12/16
v1.18b10
1. Hastatus missile ammo reduced from 4 to 2
2. Princeps missile speed increased from 1.5 to 2, Velite from 1.5 to 2.5, Urdswan from 1.5 to 2
3. Urdswan and Aquila II now use the allies missile ability function
4. Fixed player flares not attracting enemy missiles
5. Fixed player units not getting upgrades and abilities in the simulation room
6. Fixed enemy missiles switching to no target when player flares divert them
7. Moved units in mission 3
8. Mission 7 safe zone size changed and is now drawn
9. Moved units starting location and target position in mission 8, moved enemy Praetor to the right
10. Enemy Princeps damage decreased from 12 to 8
11. Mainbase primary and secondary damage decreased from 10 to 5
12. Mission 8 now has a helipad on the map
13. Princeps armor decreased from 5 to 2, Triarus from 10 to 4, Drangue from 20 to 10
14. Mission 8 enemy starting time increased from 100 to 120 seconds
15. Mission 2 now sends Princeps to attack the Praetor
16. Added a function to set enemy individual unit AI
17. Valkyrie supply cost increased from 8 to 10
18. Updated mission logs
19. Mission 8 now has Hastatus move down
20. Mainbase Status button now turns off during mission 9
21. Mission 8 now has Valkyries spawn further down and closer together, a missile tower replaced with a sensor tower, increased time after Armiger goes online to enemy units on alert from 5 to 10 20 seconds, increased time after alert and Velites spawning from 5 to 50 seconds 10 to 100 seconds
22. Added sound effect for Railgun hits and misses, Railgun Array, and Scramgun
23. Added hotkey to mute game
24. Imperator accuracy decreased from 28 to 18
25. Added sound effect for the laser ability
26. Moved Triarii further up in mission 8, removed an extra Triarus and Princeps
27. Enemy Praetor accuracy fixed from 65 to 60, Player Praetor reload speed decreased from .05 to .04, Praetor secondary damage decreased from 50 to 40
28. Fixed Ravens accelerating slowly when in travel mode and gave them the allies_missile_ability script
29. Slizer outposts in the Navigation menu are now bases, added an outpost for the temporary base with a hidden name until mission 6 and it doesn’t appear after that, added the Montpellier base and the Beziers base, the Mainbase on the map now has its own image

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Posted in Patch Notes
[DWN_LOAD/DIRCT]
Slizer BMS v1.17b1
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Slizer Battle Management System Windows game
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