Slizer: BMS v1.18b12

Release Date: 23/1/17
v1.18b12
1. Added Pummeler to player units
2. Ability buttons in game now use the same colour background as the UI text and made it more opaque
3. Removed “BMS Online” game messages on missions 2 and 4
4. The Radar button now has it’s own image and changed text to “RDR:OFF” and “RDR:ON”
5. Moved the unit stats boxes down just above the minimap
6. Buttons text has been moved down so that the text is centered
7. “Game Volume” text in the sound menu changed to “BMS Volume”
8. Added Sabotage Boat to player units
9. Fixed Monsoons crashing the game when selecting an enemy unit
10. Monsoon A and B thrust increased from 200 to 500
11. Options modifier key changed from control to alt
12. Moved Allies Scan UI icon to the menu box at the top left of the screen
13. Planning Stage unit cursor changed to be an odd number so that it aligns with the lines across the screen
14. Added a red Planning Stage unit cursor to show there isn’t enough supply
15. The Planning Stage unit cursor now shows the correct colour when selecting a unit type button
16. Added a second interceptor to the Rebel units
17. The font for the selected unit at the bottom of the screen changed to 5x5HQ
18. Added a font for small bits of text that wouldn’t fit with the 5x5HQ font
19. Moved the enemy unit stats at the bottom right a bit further up and to the left so it aligns with the player stats text in the middle and so that it doesn’t overlap with the right bottom corner text and changed the name font to the 5x5HQ font
19. Moved the enemy unit stats at the bottom right a bit further up and to the left so it aligns with the player stats text in the middle and so that it doesn’t overlap with the right bottom corner text and changed the name font to the 5x5HQ font
20. Health and energy stats at the bottom of the screen, and ship ammo at the top of the screen changed to the new BMS Text font
21. Enemy ships given individual number of engines
22. Zero damage decreased from 18 to 10 for primary and secondary weapons
23. Fixed Battlecruiser tabs using the old variable to display the weapon type
24. Updated the battlecruiser healthbar images, and made the background change colours when the unit is hit with a “HIT” indicator
25. Spaced out flagship tab (Terrain, AI) buttons
26. Shifted the battlecruiser health bars to the right so that they do not overlap with the left side of the battlecruiser tabs
27. Edited the formation button to make it easier to see
28. Fixed ship hotkeys not being visible on type 2 dark portraits, added bars to show abilities with ammo and put the ammo names and ammo count text at fixed positions, made all the ammo names 4 letters long, and added LEMP Generator to Mainbase’s battlecruiser tab
29. Fixed the unit models having white transparency, giving them a white border

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Posted in Patch Notes
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Slizer BMS v1.17b1
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Slizer Battle Management System Windows game
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