Blog Archives

Interpreting Feedback: Asteroids and Laser Wars

Theres a theory that consumers don’t know what they want to buy. I think this is for the most part cynical and disrespectful, but it is based on something true. Most people don’t always know exactly what they want at

Tagged with: , , , ,
Posted in Game Philosophy

Slizer: BMS v1.18b17

Release Date: 17/5/17 v1.18b17 1. PAV fixed using the old ambush code, crashing the game. Detection decreased from 0 to 1 2. ABMS mode fixed crashing the game 3. Praetor and Enemy Praetor secondary attack speed reduced from .04 to

Tagged with: , , , ,
Posted in Patch Notes

Art Crowd Funding

I’ve started an IndieGoGo campaign to raise funds to pay a graphic designer to make new maps for Slizer: BMS. If you think the game has potential, you can contribute or share it with others. https://www.indiegogo.com/projects/slizer-bms-art-asset-upgrade-fund/ Short link: https://igg.me/at/SBMS The

Tagged with: , , , ,
Posted in News

Slizer: BMS v1.18b11

Release Date: 9/1/17 v1.18b11 1. Unit upgrades now only apply if it is on the unit list, fixing the PAV crashing the game 2. Updated the Messenger messages, removed extra spaces and moved the messages below the names to compensate

Tagged with: , , , ,
Posted in Patch Notes

Slizer: BMS Trailer 1

Tagged with: , , , ,
Posted in Media

Slizer: BMS v1.18b9

Release Date: 8/12/16 v1.18b9 1. Reaper and Aquila turn speed decreased from 2 to .8 2. Added unit spawned sounds to sound list 3. Fixed sound menu showing an extra sound file when first opening it 4. Fixed “an” to

Tagged with: , , , ,
Posted in Patch Notes

Slizer: BMS v1.18b2

Release Date: 24/7/16 v1.18b2 1. Added roads to backgrounds 1-10 2. The box behind the upgrade buttons in the Aircraft Lab now uses the draw_box function and pushed the bottom part up. Battlecruiser buttons in the Battlecruiser lab are now

Tagged with: , , , ,
Posted in Patch Notes

Slizer: BMS v1.17b28

Release Date: 2/4/16 v1.17b28 1. Fixed bug that caused the Haurricane B to crash the game if no player units existed when it fired it’s plasma howitzer 2. Added a light blue line on the menu bar in ABMS mode

Tagged with: , , , ,
Posted in Patch Notes

Slizer: BMS v1.17b26

Release Date: 12/1/16 v1.17b26 1. Fixed enemy units being able to fire outside of their range when ordered to attack 2. Missile turrets now have to be fired manually, to avoid wasting missile on a target that will die before

Tagged with: , , , ,
Posted in Patch Notes

New Weapon Icons

Version v1.17b25 will have new symbols for the firearms and high speed shell weapons in game, and these changes are reflected in the new weapon icons for the menus, shown above in row one. Some of them are a bit

Tagged with: , , , ,
Posted in News
[DWN_LOAD/STEAM]
[DWN_LOAD/INDIE]
Slizer BMS v1.17b1
[DSCRD_SRVR]
[FILTER_POSTS]
[TWTR]
[DWN_LOAD/SITE]
Slizer Battle Management System Windows game
[DWN_LOAD/DIRCT]
Slizer BMS v1.17b1